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AI Insights · Timothy · October 2024

Top 5 Boxing Games on Android in Switzerland, Q3 2024

Explore the performance trends of the top 5 boxing games on Android in Switzerland during Q3 2024, highlighting weekly downloads, revenue, and active users.

Top 5 Boxing Games on Android in Switzerland, Q3 2024

In the third quarter of 2024, the top boxing games on Android in Switzerland displayed varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at each game's performance, based on data from Sensor Tower.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES showed a notable fluctuation in its metrics. The game's weekly downloads started at around 209 in early July, reaching a peak of approximately 515 by mid-September. Meanwhile, active user numbers increased from 492 to over 1K in the same period. However, the game experienced a decline in weekly revenue, with earnings ceasing after late July.

Arm Wrestling Master by GOODROID, Inc. maintained a steady performance in terms of active users, ranging from 1.2K to 1.1K throughout the quarter. The app's downloads saw minor fluctuations, with a slight increase towards the end of September, reaching around 213 downloads per week. Revenue figures were absent for this game during the period.

Real Boxing 2 by Vivid Games S.A. experienced a gradual decline in weekly downloads, starting at 119 and fluctuating slightly before stabilizing at around 123 by the end of September. Active users showed a similar trend with a slight decrease from 201 to 188. Revenue, on the other hand, peaked at $162 in early July and settled at a modest $26 by the end of the quarter.

EA SPORTS™ UFC® Mobile 2 from Electronic Arts demonstrated a consistent pattern in weekly downloads, hovering around the 100 mark. Active users remained relatively stable, starting at 289 and ending at 248. Revenue showed a significant rise towards the end of the quarter, reaching $54 in the final week of September.

Lastly, Fight Master by BoomBit Games exhibited a steady increase in active users from 611 in early July to 670 by the end of September. Downloads were consistent, averaging around 100 per week, with a slight increase in mid-August. The game's revenue peaked at $51 in mid-August but saw no further earnings during the remainder of the quarter.

These insights provide a snapshot of the competitive landscape for boxing games on Android in Switzerland. For more detailed analytics, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024